My middle brother has been making
video games for six years. Today I played a game that he designed for a contest to win $50. Sure it isn't big money but it is a little hard to make a ladder-based
mental illness treatment
side-scroller. That is the
genre that he chose for the contest.
The goal of the contest was to create a game that was of a combination of genres. My brother chose the genres:
- Ladder based like Donkey Kong
- Mental-illness treatment not dissimilar to the objective of psychonauts
- side-scroller I shouldn't need to tell you what that is. If I do think "Mario".
He did very well making the game scare the bejeezus out of me. The game, named Ascendaphobia, is about a mental patient who faces his
irrational fear of ladders in an area designed to pit patient against fear. If he doesn't win the contest then it is rigged because I am still shaking.
He got me to finally commit to making games for
iPhone and iPad and I actually made my first application today. It wasn't hard and
Apple makes it so that I don't have to do any coding. My next step is to
design my own basic game for the Mac.
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